Points, levels & rewards
Completing courses turns into a game with progress, a reward store, and a leaderboard.
Training that people opt into, not just complete
Mandatory training has an engagement problem by default β it's mandatory. Points and levels for completing courses, tests, and activities give employees a reason to engage beyond the requirement itself, and a leaderboard makes the whole team's progress visible, not just each individual's completion checkbox.
A reward store, not just a number going up
Points are redeemable in a reward store β a real incentive, not an abstract score with nowhere to spend it. Combined with certificates on course completion, an employee accumulates both a tangible credential and something they actually chose to earn.
Related features
Competency models
A position profile defines exactly what an employee should be able to do at each role.
Learn moreIndividual development plans
The gap between current and target level turns into tasks with deadlines and visible progress.
Learn more360Β° assessment
One flexible builder covers both a quick peer check and a full team assessment.
Learn moreEvents & webinars
In-person meetups in one calendar, with capped sign-ups and an attendance report.
Learn moreTasks
Assign a development task outside any course β with a deadline and visible completion, not a message that gets lost.
Learn moreStill have questions?
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